Effortlessly convert CM to PX with our precise CM to PX converter. Perfect for web design, digital art, and all your measurement needs.
Centimeters (CM) to Pixels (PX)
Assuming a standard DPI (dots per inch) of 96.
CM | Pixels |
0.1cm | 37.8px |
0.2cm | 75.6px |
0.5cm | 189px |
1cm | 378px |
2cm | 756px |
3cm | 1134px |
4cm | 1512px |
5cm | 1890px |
6cm | 2268px |
8cm | 3024px |
10cm | 3780px |
15cm | 5670px |
20cm | 7560px |
25cm | 9450px |
30cm | 11340px |
40cm | 15120px |
50cm | 18900px |
60cm | 22680px |
80cm | 30240px |
100cm | 37800px |
Pixels (PX) to Centimeters (CM)
Pixels | CM |
1px | 0.026cm |
10px | 0.26cm |
50px | 1.32cm |
100px | 2.64cm |
200px | 5.28cm |
300px | 7.92cm |
400px | 10.56cm |
500px | 13.2cm |
600px | 15.84cm |
800px | 21.12cm |
1000px | 26.4cm |
1500px | 39.6cm |
2000px | 52.8cm |
2500px | 66cm |
3000px | 79.2cm |
4000px | 105.6cm |
5000px | 132cm |
6000px | 158.4cm |
8000px | 211.2cm |
10000px | 264cm |
What are CM in CSS?
In CSS, CM (centimeters) is a physical unit of measurement, representing real-world centimeters. Like MM (millimeters), CM is part of the absolute unit family, used to define the size of elements in terms of actual physical dimensions. While CM is not commonly used in screen-based web design, it has specific use cases where exact physical measurements are required, such as in print styling.
Characteristics of CM:
- Absolute Physical Unit: CM is an absolute unit, meaning that
1cm
corresponds to one centimeter in the real world. It is not influenced by the parent element or root font size, but rather it directly maps to physical dimensions. - Device-Dependent Rendering: On screens, the mapping of
1cm
to a physical centimeter may vary slightly due to differences in device resolutions and pixel densities. Browsers attempt to render a centimeter as accurately as possible, but the result may not be perfectly precise due to varying screen DPIs (dots per inch). - Mainly for Print Media: CM, like MM and inches, is primarily used in print-specific CSS where precise physical measurements are required. This is because printed material (paper, documents) requires exact measurements to ensure proper layout and formatting.
Use Cases of CM:
- Print Layouts: CM is most commonly used in print-specific styles when designing layouts for printed documents, where dimensions must correspond to physical measurements. For example, documents, brochures, or posters that need to be printed at specific sizes.
- Example: Defining the size of a printed page, such as setting an element to be
21cm
wide (matching an A4 page width).
- Example: Defining the size of a printed page, such as setting an element to be
- Exact Real-World Dimensions: When creating designs that need to have specific real-world sizes, such as labels, packaging, or print prototypes, CM allows for accurate scaling and sizing.
- Example: Designing a product label that must be exactly
10cm
by5cm
.
- Example: Designing a product label that must be exactly
- Physical Object Prototyping: CM can be useful when creating prototypes for physical objects or documents where the measurements need to match real-world sizes exactly.
- Example: A blueprint for a design mockup that specifies distances between elements in centimeters to ensure they are accurate when printed.
- High-Precision Print Outputs: CM can be used to ensure that elements within a printed document have the precise dimensions required, such as margins, headers, footers, or images.
- Example: Defining margins for a printable document where the top margin is
2cm
and the bottom margin is1.5cm
.
- Example: Defining margins for a printable document where the top margin is
- Use in Print Media Queries: CM is often used within print-specific CSS, especially in conjunction with media queries like
@media print
. This ensures that the design is optimized for physical printouts with exact sizing.- Example: Ensuring that a printed resume or report has defined margins and header sections that adhere to real-world measurements using CM.
Example of CM in CSS:
@media print { body { margin: 2cm; /* Sets a 2cm margin on all sides */ } .document { width: 21cm; /* Sets the width of the document to 21cm (A4 page width) */ height: 29.7cm; /* Sets the height to 29.7cm (A4 page height) */ } }
Why CM Is Not Commonly Used on Screens:
- Inaccuracy on Screens: Because screens have different resolutions and pixel densities, the size of
1cm
might not always perfectly correspond to a real centimeter. Devices with high-DPI screens (like Retina displays) might render a CM larger or smaller than expected. - Lack of Responsiveness: CM is an absolute unit, which does not scale based on the screen size or resolution. For responsive web design, relative units like percentages, REM, and EM are preferred because they allow layouts to adapt to different devices and screen sizes.
Summary:
- Advantages:
- Provides exact physical dimensions in centimeters, useful for print media.
- Ideal for creating precise layouts for print documents (e.g., brochures, posters, labels).
- Disadvantages:
- Inaccurate on screens: CM may not render perfectly on digital displays due to varying screen densities.
- Not suitable for responsive web design: Relative units like REM, EM, and percentages are more suited for flexible, scalable designs on screens.
In conclusion, CM is mainly useful in CSS for print-specific layouts or projects requiring exact real-world measurements, while it is rarely used for screen-based web design due to its lack of flexibility and responsiveness.
What are PX in CSS?
In CSS, PX (pixels) is an absolute unit of measurement used to define the size of elements. Unlike relative units such as EM and REM, PX provides fixed, non-scaling values that don’t change relative to the parent or root element. Here’s a breakdown of PX and its use cases:
Definition of PX:
- Pixels (PX): A pixel is a unit that corresponds to a single dot on a computer screen or display. In CSS, 1px represents one pixel of the display, regardless of screen resolution or size.
- Fixed Size: Unlike EM and REM, which are relative units, PX is an absolute unit, meaning it sets a fixed size for an element, regardless of the context or surrounding elements.
Characteristics of PX:
- Absolute Measurement: PX provides an absolute value, meaning the size set using PX will remain the same, regardless of the surrounding environment or context (like parent elements).
- Non-Responsive: Since PX is an absolute unit, it doesn’t scale automatically based on the user’s screen size, resolution, or browser settings. For responsive designs, PX is often less flexible than relative units like REM or percentages.
- Precise Control: PX gives designers exact control over the sizing of elements. If you need a specific size, regardless of other factors, PX is a reliable option.
- Device-Dependent: While PX is considered an absolute unit, its actual size may vary slightly across devices with different screen densities (e.g., standard displays vs. Retina displays). Modern browsers and operating systems often use techniques like device pixel ratio (DPR) to ensure that CSS pixels render consistently on high-resolution displays.
Use Cases of PX:
- Precise Element Sizing: PX is ideal when you need exact dimensions for elements like buttons, icons, or images, where having fixed sizes is important for maintaining the design’s integrity.
- Example: Setting a button’s width and height to 100px by 40px guarantees that the button will always be exactly that size, regardless of the device or browser.
- Design Consistency: When creating pixel-perfect layouts where the designer requires precise and consistent sizing across different browsers, PX ensures that all elements render exactly as specified.
- Example: For logos, icons, or fixed headers and footers, where exact size and alignment are critical, PX ensures they appear as intended across different devices.
- Avoiding Scaling Issues: In some cases, using relative units like EM or REM might cause unintended scaling effects, especially in nested elements. PX can be used to avoid this issue by ensuring that elements remain fixed in size.
- Example: When designing small interface elements like toolbars, status bars, or tiny UI components where scaling is undesirable, PX ensures the elements maintain their intended size.
- When Responsiveness Isn’t Critical: PX is useful for components that do not need to scale or adapt to different screen sizes or resolutions, such as fixed-width sidebars, pixel-perfect graphics, or print-like layouts.
- Example: In some fixed-width websites or specific sections where responsive design is not necessary, PX allows for precise control without worrying about how the design will scale.
When to Avoid PX:
- Responsive Design: Since PX is an absolute unit, it doesn’t scale naturally with screen size or user preferences. For responsive design, using relative units like REM or percentages is generally better because they adjust based on the user’s device and settings.
- Accessibility: PX can limit accessibility since users who increase or decrease their browser’s default font size may not see changes in elements sized with PX. This can lead to issues with text readability or layout usability for users with visual impairments.
- Fluid Layouts: In modern web design, fluid and flexible layouts are more common, and PX can be rigid in comparison. For websites that need to adapt to various screen sizes and resolutions, relative units like REM or EM offer more flexibility.
Example of PX in CSS:
body { font-size: 16px; } h1 { font-size: 32px; /* Always 32px regardless of parent or screen size */ } button { width: 120px; height: 40px; padding: 10px; }
CM vs PX
Aspect | CM (Centimeters) | PX (Pixels) |
---|---|---|
Definition | CM (Centimeters) is a physical unit of measurement, typically used for print and real-world dimensions. | PX (Pixels) is a digital unit representing a single dot on a screen, used in web and digital design. |
Usage Context | Primarily used in print design where physical measurements are required (e.g., posters, brochures, etc.). | Primarily used in digital/web design for setting dimensions, layouts, font sizes, and spacing. |
Measurement Basis | A fixed, physical unit based on the metric system (1 cm = 10 mm). | Relative to screen resolution and pixel density (DPI or PPI), which can vary across devices. |
Scalability | CM is a fixed unit and does not scale based on screen size, ensuring accurate real-world dimensions. | PX does not scale inherently across devices with different resolutions, although it can be made responsive with media queries or flexible units. |
Consistency | Consistent in real-world measurements, but may vary in appearance on screens if converted to digital units. | Can vary between devices, especially on screens with different pixel densities (e.g., high-DPI displays). |
Responsiveness | CM is not typically used in responsive design since it is a fixed unit that doesn’t adapt to different screen sizes. | PX is often used in responsive web design, but can require additional media queries or relative units (e.g., REM, EM) for adaptive layouts. |
Precision | Ideal for precise physical measurements in print, but lacks flexibility in digital design. | Provides precise control over digital layouts, especially for pixel-perfect designs. |
Common Applications | Used for print design projects where exact physical dimensions are necessary, such as posters or business cards. | Widely used in web and mobile design for defining element sizes, font sizes, margins, padding, and other screen-based layout elements. |
Conversion | 1 cm = 10 mm, and roughly equals 37.8px at 96 DPI (though conversion depends on the screen’s DPI/PPI). | Conversion to physical units depends on screen DPI (e.g., at 96 DPI, 1px ≈ 0.026 cm). |
Scaling Behavior | Does not change in size, always representing a fixed real-world measurement. | Can appear differently depending on screen resolution; requires responsive techniques for consistent design across devices. |
Example | width: 5cm; /* Always 5 centimeters in physical size */ | width: 200px; /* 200 pixels, varies depending on screen resolution */ |
Best Used For | Best for print design where exact physical dimensions are crucial. | Best for digital design, providing control over layout and sizing in web, mobile, and screen-based environments. |
Use Cases of PX and CM
PX (pixels) and CM (centimeters) are absolute units in CSS, and each has distinct use cases depending on the design needs and the medium. Here’s an overview of their use cases:
Use Cases for PX (Pixels):
PX is one of the most commonly used CSS units for web design. It represents an absolute unit of measurement, where 1px is a fixed, non-scalable value. While PX units don’t scale with user preferences, they are reliable for maintaining precise control over design elements.
Pixel-Perfect Designs:
Use PX when you need precise control over the layout, ensuring that elements display exactly as intended on different devices. This is common for graphic-heavy designs, buttons, and icons where specific sizing is critical.
Example:
.icon { width: 32px; height: 32px; }
Fixed-Width Layouts:
When creating fixed-width layouts (e.g., landing pages or banners) that need to maintain exact dimensions regardless of screen size or resolution, PX is often preferred. It ensures that elements remain the same size across different devices.
Example:
.container { width: 960px; }
Fonts with Fixed Sizes:
PX is often used for font sizes in specific elements where precise control is required, such as in logos, headings, or UI components where the font needs to remain consistent across different devices and browsers. However, PX can hinder accessibility if used too broadly in typography, as it doesn’t adapt to user settings.
Example:
h1 { font-size: 36px; }
Raster Images and Icon Sizing:
When dealing with raster images (PNG, JPG) or pixel-based icons, PX is ideal because images are based on pixels, and sizing them in PX ensures no distortion or scaling that could compromise image quality.
Example:
img { width: 300px; height: auto; }
User Interface (UI) Components:
In UI design, many UI components (e.g., buttons, toolbars, form elements) are designed using PX values to ensure consistency across different browsers and screen resolutions, especially when maintaining pixel-perfect rendering is crucial.
Example:
.button { padding: 10px 20px; }
Legacy or Non-Responsive Designs:
Older websites or designs that aren’t responsive often use PX because it’s simple to implement and ensures consistent dimensions. Although this approach is not ideal for modern responsive designs, it can still be useful in controlled environments.
Use Cases for CM (Centimeters):
CM (centimeters) is an absolute unit that measures physical dimensions, typically used for print media or physical objects rather than digital displays. CM is rarely used in web design, but there are certain niche use cases where it can be valuable.
Print Media (CSS for Print):
CM is ideal when designing content that will be printed (e.g., invoices, flyers, or brochures), where you need exact physical dimensions for various elements. Using CM ensures that what is designed on screen will match the printed output’s size in physical form.
Example:
@media print { body { width: 21cm; /* Set the page width for A4 printing */ } }
Printable Documents:
If a web page generates downloadable documents or elements that users will print (e.g., labels, forms, or posters), CM can be used to ensure that the dimensions match standard paper sizes or other physical specifications.
Example:
.label { width: 5cm; height: 3cm; }
Prototyping Physical Interfaces:
In some cases, designers or developers working on interfaces for devices that have physical screens (e.g., smart kiosks, physical devices, or wearables) may use CM to ensure that the layout dimensions correspond exactly to real-world measurements.
SVG and Scalable Graphics for Print:
For SVG (Scalable Vector Graphics) used in print or high-resolution displays, CM can help create designs that match exact physical sizes, which is important for printed posters, diagrams, or schematics where precise real-world dimensions are required.
Example:
svg { width: 10cm; height: 15cm; }
Designing for Special Devices (Kiosks, Displays):
In rare cases, CM units might be useful for creating interfaces for specific physical devices, such as touchscreens or display panels, where real-world dimensions are critical to the design and user experience.
Summary: When to Use PX vs. CM
- Use PX when:
- You need precise, pixel-perfect control over the layout or specific elements.
- You’re working on raster images, icons, or UI components that need to maintain fixed dimensions across devices.
- The design is not responsive or you want elements to stay the same size regardless of screen scaling.
- You need to ensure consistent sizing for buttons, icons, or small design elements across browsers and devices.
- Use CM when:
- You’re designing for print media (such as flyers, brochures, or printable documents) and need accurate, real-world physical measurements.
- You need to prototype or design for physical interfaces or specialized devices where the dimensions correspond to actual sizes (e.g., touchscreen kiosks or wearables).
- The design requires SVG graphics or other scalable elements that must fit specific physical dimensions in print.
In web design, PX is far more common for digital displays, while CM is mostly reserved for print or specialized real-world applications where physical size matters.
FAQ on CM to PX
What is a CM to PX Converter?
A CM to PX Converter is a handy tool for quickly converting centimeters to pixels. It’s especially useful in web and graphic design. You just enter the number of centimeters, set the resolution like DPI (Dots Per Inch), and the tool will give you the equivalent in pixels.
How does a CM to PX Converter work?
This tool calculates the pixel value by considering the DPI. Since pixel density can vary between devices, you input the desired centimeters and the resolution. The calculator uses these to convert the cm into an exact pixel measurement, ensuring your design or image dimensions are accurate.
Why would I need to convert CM to PX?
If you’re into graphic design or web development, you need precise measurements. Print designs often require conversion to pixels for digital use. This ensures your designs scale correctly across various devices, maintaining quality whether viewed on paper or a digital screen.
How do I find my screen’s DPI?
To find your screen’s DPI, you can use online tools or consult your device’s specifications. It’s usually listed in technical details. Different devices, like monitors and mobile screens, have varied pixel densities, so knowing yours helps in making accurate conversions.
How reliable are online CM to PX Converters?
Most online converters are reliable, especially those developed by well-known platforms like W3Schools. They follow standard algorithms to ensure accuracy. Always verify by checking reviews or trying different tools like ImageMagick and Paint.NET for consistency.
Do CM to PX Converters also work in reverse?
Yes, many tools, including web-based converters, offer reverse functionality. This means you can convert pixels to centimeters too. Just input the pixel value and the resolution, and the tool will return the measurement in centimeters. Useful for both digital-to-print adaptations.
Can I use CM to PX Converters without knowing the DPI?
While you can use these converters without the DPI, the results might be less accurate. DPI is crucial for precision. If the DPI isn’t specified, converters might use a default value, usually 96 for screens. Best if you know the exact DPI for precise results.
Is CM to PX Converter useful for printing purposes?
Absolutely. Converting centimeters to pixels helps in preparing print layouts. For instance, designing a brochure on software like Adobe Photoshop requires an understanding of pixel dimensions to ensure the print matches the design. This conversion ensures clarity and quality.
Are there mobile apps for CM to PX conversion?
Yes, apps like Pixelmator and Adobe Creative Cloud offer CM to PX converters. These mobile apps are extremely useful for designers on the go. They provide quick, accurate conversions, helping you make needed adjustments right from your smartphone or tablet.
How do I ensure my conversions are accurate?
Double-check the DPI and use multiple reputable tools like Figma or GIMP. It’s vital to ensure the measurements match your project requirements. Testing on different platforms can validate the accuracy of your conversions, ensuring the final output is precisely as expected.